Hey, guys. Got around to updating my textures, and I have to say I’m actually impressed with what I could put out in a week. I’m a wee bit tipsy at the moment, and these look fantastic. I’m still getting accustomed to posting pictures on WordPress, so forgive me if this gets edited a few times. Fun fact: edited only has one t.
Specular Power AKA Gloss Map
Rendered Crate using the new maps.
Geometry shown at a 3/4 angle.
Polygon Counter for the Low Poly Model.
High Polygon Geometry
Additional Bump created by placing the Diffusing map in the Normal bump “Additional Bump Map” slot.
Edit: I added additonal bump and the last image was the result. What are your thoughts?